The Karl Galder
The Karl Galdre is based on the rune names, the rune name is chanted both in
to and out of the rune stance. Specifically:
Breath In - Chant the Rune
Name going in to the Stance - Breath In - Chant the Rune Name going out of the
Stance
This is done for all of the runes with no exceptions. However an
exception can be made for Kreft to avoid chanting for Loki but this is more down
to personal preference.
The Herse Galdre
Example Tyr
Breath In -
Chant the Rune name going in to the stance - Breath In
Chant the rune
followed by each of the vowel sounds i.e. - Tu To Te Tar - Hard Breath In
Chant
each of the vowel sounds follows by the rune i.e. - Ut Ot Et Art - Hard Breath
In
Chant the Rune name going out of the stance
The exceptions to this sequence are the vowel sounds - Ur, As, Is, and Ar.
In
these cases use the following sequence
Breath In - Chant Rune name going in
to the stance - Breath In
Chant the Rune vowel sound in the stance - Breath
In - Chant Rune name going out of the stance
There is also an exception for Yr, which is a half vowel.
Breath In - Chant the Rune name going in to the stance - Breath In
Chant the rune followed by each of the vowel sounds i.e. - Yru Yro Yre Yrar
Hard Breath In - Chant the Rune name going out of the stance
The Jarl galdre
The Jarl galdre uses a very
different method to all of the other galdre stances as it uses the dieity name
associated with the rune. There is only one exception to this and that is for
Kreft where no chant is performed and the stance is performed in exactly the
same way as the trell stances. The sequence is as follows.
Breath In to stance
Hold the stance and chant the god name
Breath In going out of stance
Breath Out
The chant for this is melodious chant. It follows this pattern